#DesignScript Topology.Mesh.ByVerticesFaceIndices#1 – Code to Node to Code

Hi Everyone:

This is a one of one DesignScript Mesh translation, from the Topology category of the DS Editor (DSE) Samples.

Geometry.Topology.Mesh.ByVerticesFaceIndices-ds#1

Geometry.Topology.Mesh.ByVerticesFaceIndices-ds#1

Open the file Topology.Mesh.ByVerticesFaceIndices.ds in the DS Editor and run it. The script is shown below.

Geometry.Topology.Mesh.ByVerticesFaceIndices.ds#1

Geometry.Topology.Mesh.ByVerticesFaceIndices.ds#1

Now open DS Studio, copy & paste the DSE script, Topology.Mesh.ByVerticesFaceIndices.ds into a blank canvas. Note the script generates an operational error on the Guaranteed properties for Mesh.  Specifically drawing the VertexNormals properties from the Mesh.ByVerticesFaceIndices  node.

Geometry.Topology.Mesh.ByVerticesFaceIndices#a1

Geometry.Topology.Mesh.ByVerticesFaceIndices#a1

Note the highlighted commenting out which must be deleted in order to activate the code.

Geometry.Topology.Mesh.ByVerticesFaceIndices#a1-edited

Geometry.Topology.Mesh.ByVerticesFaceIndices#a1-edited

Now comment out the “(import(ProGeometry.dll)” script as highlighted above.  It can now be run as a Code Block of script, before the translation to Nodes takes place.

Geometry.Topology.Mesh.ByVerticesFaceIndices#1

Geometry.Topology.Mesh.ByVerticesFaceIndices#1

The preliminary translation is shown above, while the developed translation is shown below.

Geometry.Topology.Mesh.ByVerticesFaceIndices#1a

Geometry.Topology.Mesh.ByVerticesFaceIndices#1a

The red and yellow highlighted areas match the description and properties layout that is given to the script in the initial DS Editor *.ds file. Note the operational failure for VertexNormals.

Geometry.Topology.Mesh.ByVerticesFaceIndices#1b

Geometry.Topology.Mesh.ByVerticesFaceIndices#1b

The “Node to Code” operation as shown above. A little editing is desired.

Geometry.Topology.Mesh.ByVerticesFaceIndices#1b-edited

Geometry.Topology.Mesh.ByVerticesFaceIndices#1b-edited

The geometry that results from the various code translations is shown below.

Geometry.Topology.Mesh.ByVerticesFaceIndices#1-Graphic Window

Geometry.Topology.Mesh.ByVerticesFaceIndices#1-Graphic Window

Liberty was taken with making the color have some transparency as shown above in the graphic window.

DSS was run as a stand-alone application and the translation files are available to download from the DropBox links below.

Topology.Mesh.ByVerticesFaceIndices#a1

Topology.Mesh.ByVerticesFaceIndices#1

Topology.Mesh.ByVerticesFaceIndices#1a

Topology.Mesh.ByVerticesFaceIndices#1b

Thanks for looking.

T!M

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