This is a DS file translation entitled Geometry.Surface.BSplineSurface.NormalAtPoint.ds, from the DesignScript Editor (DSE) Samples. It is the last in a series of seven BSpline Surface type of files.
Open the file Geometry.Surface.BSplineSurface.NormalAtPoint.ds in the DS Editor and run it. The script is shown below.
Now open DS Studio, copy the DSE script, Geometry.Surface.BSplineSurface.NormalAtPoint.ds and then paste it into a blank canvas.
Note the highlighted commenting out which must be deleted in order to activate the code.
Now comment out the “(import(ProGeometry.dll)” script as highlighted above. It can now be run as a Code Block of script, before the translation to Nodes takes place.
As one breaks down the code block in the canvas, it’s noticed that a custom node is required, as the script begins to draw an error. Create and use a Node to solve this problem
This script shown above should be written and run in the DS Editor and saved, then inserted into the DS Studio Library. In this case, its again, the PtTransporter node.
Continuing, the preliminary translation is shown above, while the developed translation is shown below.
The red and yellow highlighted areas match the description and properties layout that is given to the script in the initial DS Editor *.ds file.
Again one should make sure that the custom node PtTransporterFor003 has been loaded into the library and file.
The “Node to Code” operation as shown above. The geometry that results from the various code translations is shown below.
Liberty was taken with making the color have some transparency as shown above in the graphic window.
DSS was run as a stand-alone application and the translation files are available to download from the DropBox links below.
Thanks for looking.