Monthly Archives: May 2014

DesignScript Curve Translation, Geometry.Curve.SweepAsSurface#44– Code to Node to Code

Hi Everyone:

This is the forty-fourth, in a series of forty-nine curve file translations. The file Geometry.Curve.SweepAsSurface.ds is the second of two Curve-Sweep file types located in the DesignScript Editor (DSE) Samples.

Geometry.Curve.SweepAsSurface.ds#44

Open the DS Editor and copy the script generated from Geometry.Curve.SweepAsSurface.ds. Open DS Studio, and paste the DSE script into a blank canvas.

Geometry.Curve.SweepAsSurface#44

Geometry.Curve.SweepAsSurface#44

The preliminary translation looks like the canvas shown above and the developed one below.

Geometry.Curve.SweepAsSurface#44a

Geometry.Curve.SweepAsSurface#44a

The red and yellow highlighted areas indicate the groupings of nodes according to their properties. Once satisfied that the translation is complete the “Node to Code” operation can take place.

Geometry.Curve.SweepAsSurface#44b

Geometry.Curve.SweepAsSurface#44b

The script that results from the operation doesn’t require further editing. The geometry that results from the codes(s) is shown below.

Geometry.Curve.SweepAsSurface-Graphic Window

Geometry.Curve.SweepAsSurface-Graphic Window

The files are available to download from the DropBox links below.

Geometry.Curve.SweepAsSurface#44

Geometry.Curve.SweepAsSurface#44a

Geometry.Curve.SweepAsSurface%2344b

Thanks for looking.

T!M

 

 

 

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DesignScript Curve Translation, Geometry.Curve.SweepAsSolid#43– Code to Node to Code

Hi Everyone:

This is the forty-third, in a series of forty-nine curve file translations. The file Geometry.Curve.SweepAsSolid.ds is the first of two Curve-Sweep file types located in the DesignScript Editor (DSE) Samples.

Geometry.Curve.SweepAsSolid.ds#43

Geometry.Curve.SweepAsSolid.ds#43

Open the DS Editor and copy the script generated from Geometry.Curve.SweepAsSolid.ds . Open DS Studio, and paste the DSE script into a blank canvas.

Geometry.Curve.SweepAsSolid#43

Geometry.Curve.SweepAsSolid#43

The preliminary translation looks like the canvas shown above and the developed one below.

Geometry.Curve.SweepAsSolid#43a

Geometry.Curve.SweepAsSolid#43a

The red and yellow highlighted areas indicate the groupings of nodes according to their properties. Once satisfied that the translation is complete the “Node to Code” operation can take place.

Geometry.Curve.SweepAsSolid#43b

Geometry.Curve.SweepAsSolid#43b

The script that results from the operation doesn’t require further editing. The geometry that results from the codes(s) is shown below.

Geometry.Curve.SweepAsSolid-Windows Graphic

Geometry.Curve.SweepAsSolid-Windows Graphic

The files are available to download from the DropBox links below.

Geometry.Curve.SweepAsSolid#43

Geometry.Curve.SweepAsSolid#43a

Geometry.Curve.SweepAsSolid#43b

Thanks for looking.

T!M

 

 

 

DesignScript Curve Translation, Geometry.Curve.Split#42– Code to Node to Code

Hi Everyone:

This is the forty-second, in a series of forty-nine curve file translations. The file Geometry.Curve.Split.ds is located in the DesignScript Editor (DSE) Samples.

Geometry.Curve.Split#42

Geometry.Curve.Split#42

Unfortunately, this DesignScript file doesn’t function. At first blush, it would seem to be a simple spelling mistake, when opening the file in the DS Editor.

Geometry.Curve.Split.ds-spell error

Geometry.Curve.Split.ds-spell error

But after correcting the spelling and running Geometry.Curve.Split.ds, we still get the error.

Geometry.Curve.Split.ds

Geometry.Curve.Split.ds

Taking the script for “Split” to DSS, pasting it into the canvas and doing the essential translation yields the same result.

Geometry.Curve.Split#42

Geometry.Curve.Split#42

The error information is generated when extracting the properties from the “Split” node.

Geometry.Curve.Split#42-error

Geometry.Curve.Split#42-error

Checking to see if the input parameters are being returned we get.

Geometry.Curve.Split#42-error

Geometry.Curve.Split#42-error

The geometry that’s being generated shows the curve with the parameter points on the curve.

Geometry.Curve.Split#42-error

Geometry.Curve.Split#42-error

It would be great if a Autodesk programmer/architect could look into this and create a resolution. (or for that matter anyone else:)

The files, for what they are, are linked to Drop-Box for downloading below.

Geometry.Curve.Split#42

Geometry.Curve.Split#42a

Geometry.Curve.Split#42-testSplit

Thanks for looking.

T!M

 

DesignScript Curve Translation, Geometry.Curve.RevolveAsSurface.AxisPointDirectionSweepAngle#41– Code to Node to Code

Hi Everyone:

This is the forty-first, in a series of forty-nine curve file translations. The file Geometry.Curve.RevolveAsSurface.AxisPointDirectionSweepAngle.ds is the last of eight Curve-Revolve file types and also among those eight, the last of four Curve-Revolve-As-Surface files located in the DesignScript Editor (DSE) Samples.

Geometry.Curve.RevolveAsSurface.AxisPointDirectionSweepAngle.d#41

Geometry.Curve.RevolveAsSurface.AxisPointDirectionSweepAngle.d#41

Open the DS Editor and copy the script generated from Geometry.Curve.RevolveAsSurface.Axis.SweepAngle. Open DS Studio, and paste the DSE script into a blank canvas.

Geometry.Curve.RevolveAsSurface.AxisPointDirectionSweepAngles#41

Geometry.Curve.RevolveAsSurface.AxisPointDirectionSweepAngles#41

The preliminary translation looks like the canvas shown above and the developed one below.

Geometry.Curve.RevolveAsSurface.AxisPointDirectionSweepAngle_41a-graphic

Geometry.Curve.RevolveAsSurface.AxisPointDirectionSweepAngle_41a-graphic

The red and yellow highlighted areas indicate the groupings of nodes according to their properties. Once satisfied that the translation is complete the “Node to Code” operation can take place.

Geometry.Curve.RevolveAsSurface.AxisPointDirectionSweepAngle_41b

Geometry.Curve.RevolveAsSurface.AxisPointDirectionSweepAngle_41b

The script that results from the operation doesn’t require further editing. The geometry that results from the codes(s) is shown below.

Geometry.Curve.RevolveAsSurface.AxisPointDirectionSweepAngle_Graphic Window

Geometry.Curve.RevolveAsSurface.AxisPointDirectionSweepAngle_Graphic Window

The files are available to download from the DropBox links below.

Geometry.Curve.RevolveAsSurface.AxisPointDirectionSweepAngle#41

Geometry.Curve.RevolveAsSurface.AxisPointDirectionSweepAngle#41a

Geometry.Curve.RevolveAsSurface.AxisPointDirectionSweepAngle#41b

Thanks for looking.

T!M

 

 

 

 

DesignScript Curve Translation, Geometry.Curve.RevolveAsSurface.AxisPointDirection#40– Code to Node to Code

Hi Everyone:

This is the fortieth, in a series of forty-nine curve file translations. The file Geometry.Curve.RevolveAsSurface.AxisPointDirection.ds is the seventh of eight Curve-Revolve file types and among those eight, the third of four Curve-Revolve-As-Surface files located in the DesignScript Editor (DSE) Samples.

Geometry.Curve.RevolveAsSurface.AxisPointDirection.ds#40

Geometry.Curve.RevolveAsSurface.AxisPointDirection.ds#40

Open the DS Editor and copy the script generated from Geometry.Curve.RevolveAsSurface.Axis.SweepAngle. Open DS Studio, and paste the DSE script into a blank canvas.

Geometry.Curve.RevolveAsSurface.AxisPointDirection#40

Geometry.Curve.RevolveAsSurface.AxisPointDirection#40

The preliminary translation looks like the canvas shown above and the developed one below.

Geometry.Curve.RevolveAsSurface.AxisPointDirection#40a

Geometry.Curve.RevolveAsSurface.AxisPointDirection#40a

The red and yellow highlighted areas indicate the groupings of nodes according to their properties. Once satisfied that the translation is complete the “Node to Code” operation can take place.

Geometry.Curve.RevolveAsSurface.AxisPointDirection#40b

Geometry.Curve.RevolveAsSurface.AxisPointDirection#40b

The script that results from the operation doesn’t require further editing. The geometry that results from the codes(s) is shown below.

Geometry.Curve.RevolveAsSurface.AxisPointDirection#40-windows Graphic

Geometry.Curve.RevolveAsSurface.AxisPointDirection#40-windows Graphic

The files are available to download from the DropBox links below.

Geometry.Curve.RevolveAsSurface.AxisPointDirection#40

Geometry.Curve.RevolveAsSurface.AxisPointDirection#40a

Geometry.Curve.RevolveAsSurface.AxisPointDirection#40b

Thanks for looking.

T!M

 

 

DesignScript Curve Translation, Geometry.Curve.RevolveAsSurface.Axis.SweepAngle#39– Code to Node to Code

Hi Everyone:

This is the thirty-ninth, in a series of forty-nine curve file translations. The file Geometry.Curve.RevolveAsSurface.Axis.SweepAngle.ds is the sixth of eight Curve-Revolve file types and among those eight, the second of four Curve-Revolve-As-Surface files located in the DesignScript Editor (DSE) Samples.

Geometry.Curve.RevolveAsSurface.Axis.SweepAngle.ds#39

Geometry.Curve.RevolveAsSurface.Axis.SweepAngle.ds#39

Open the DS Editor and copy the script generated from Geometry.Curve.RevolveAsSurface.Axis.SweepAngle. Open DS Studio, and paste the DSE script into a blank canvas.

Geometry.Curve.RevolveAsSurface.Axis.SweepAngle#39

Geometry.Curve.RevolveAsSurface.Axis.SweepAngle#39

The preliminary translation looks like the canvas shown above and the developed one below.

Geometry.Curve.RevolveAsSurface.Axis.SweepAngle#39a

Geometry.Curve.RevolveAsSurface.Axis.SweepAngle#39a

The red and yellow highlighted areas indicate the groupings of nodes according to their properties. Once satisfied that the translation is complete the “Node to Code” operation can take place.

Geometry.Curve.RevolveAsSurface.Axis.SweepAngle#39b

Geometry.Curve.RevolveAsSurface.Axis.SweepAngle#39b

The script that results from the operation doesn’t require further editing. The geometry that results from the codes(s) is shown below.

Geometry.Curve.RevolveAsSurface.Axis.SweepAngle-Graphic Window

Geometry.Curve.RevolveAsSurface.Axis.SweepAngle-Graphic Window

The files are available to download from the DropBox links below.

Geometry.Curve.RevolveAsSurface.Axis.SweepAngle#39

Geometry.Curve.RevolveAsSurface.Axis.SweepAngle#39a

Geometry.Curve.RevolveAsSurface.Axis.SweepAngle#39b

Thanks for looking.

T!M

DesignScript Curve Translation, Geometry.Curve.RevolveAsSurface.Axis#38– Code to Node to Code

Hi Everyone:

This is the thirty-eighth, in a series of forty-nine curve file translations. The file Geometry.Curve.RevolveAsSurface.Axis.ds is the fifth of eight Curve-Revolve file types and among those eight, the first of four Curve-Revolve-As-Surface files located in the DesignScript Editor (DSE) Samples.

Geometry.Curve.RevolveAsSurface.Axis.ds#38

Geometry.Curve.RevolveAsSurface.Axis.ds#38

Open the DS Editor and copy the script generated from Geometry.Curve.RevolveAsSurface.Axis. Open DS Studio, and paste the DSE script into a blank canvas.

Geometry.Curve.RevolveAsSurface.Axis#38

Geometry.Curve.RevolveAsSurface.Axis#38

The preliminary translation looks like the canvas shown above and the developed one below.

Geometry.Curve.RevolveAsSurface.Axis#38a

Geometry.Curve.RevolveAsSurface.Axis#38a

The red and yellow highlighted areas indicate the groupings of nodes according to their properties. Once satisfied that the translation is complete the “Node to Code” operation can take place.

Geometry.Curve.RevolveAsSurface.Axis#38b

Geometry.Curve.RevolveAsSurface.Axis#38b

The script that results from the operation doesn’t require further editing. The geometry that results from the codes(s) is shown below.

Geometry.Curve.RevolveAsSurface.Axis#38-Graphic Window

Geometry.Curve.RevolveAsSurface.Axis#38-Graphic Window

The files are available to download from the DropBox links below.

Geometry.Curve.RevolveAsSurface.Axis#38

Geometry.Curve.RevolveAsSurface.Axis#38a

Geometry.Curve.RevolveAsSurface.Axis#38b

Thanks for looking.

T!M