DesignScript Coordinate Translation # 14, Code to Node +

Hi Everyone:

Here is the fourteenth DesignScript Coordinate Translation entitled CoordinateSystem.ByThreePoints.IsSheared.IsNormalized from the DSE (lite).

CoordinateSystem.ByThreePoints.IsShearedIsNormalized.ds#14_graphic

CoordinateSystem.ByThreePoints.IsShearedIsNormalized.ds#14_graphic

Again, after loading it, copying and then pasting the code into the DSS canvas window we either follow the same procedure that has been done previously or one can edit the 13th file CoordinateSystem.ByThreePoints.IsSheared.ds

CoordinateSystem.ByThreePoints.IsShearedIsNormalized#14

CoordinateSystem.ByThreePoints.IsShearedIsNormalized#14

Not much different here except while the Coordinate System is normalized as well as sheared.

CoordinateSystem.ByThreePoints.IsShearedIsNormalized#14a

CoordinateSystem.ByThreePoints.IsShearedIsNormalized#14a

IsSheared and IsNormalized are further described by identifying nodes.

CoordinateSystem.ByThreePoints.IsShearedIsNormalized#14b_graphicCoordinateSystem.ByThreePoints.IsShearedIsNormalized#14b_graphic

After the previous 13th file, CoordinateSystem.ByThreePoints.IsSheared.ds was edited after being translated to code, while the description was improved by substituting a name for the Variable #’s a further improvement came to mind. Instead of just renaming, why not eliminate as well.

2013_12_18-CoordinateSystem.ByThreePoints.IsShearedIsNormalized#14_graphic

CoordinateSystem.ByThreePoints.IsShearedIsNormalized#14_graphic

CoordinateSystem.ByThreePoints.IsShearedIsNormalized#14b

CoordinateSystem.ByThreePoints.IsShearedIsNormalized#14b

A small adjustment, but a more compact code.

Here is the resulting Graphic below.

CoordinateSystem.ByThreePoints.IsShearedIsNormalized#14_Graphic Window

CoordinateSystem.ByThreePoints.IsShearedIsNormalized#14_Graphic Window

And below are the files available for download.

CoordinateSystem.ByThreePoints.IsShearedIsNormalized#14

CoordinateSystem.ByThreePoints.IsShearedIsNormalized#14a

CoordinateSystem.ByThreePoints.IsShearedIsNormalized#14b

Thanks for looking.

T!M

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